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Форум GtaMania.ru » Сайт и форум » Мусорка » EPM Mod
Дата: Суббота, 2011-02-05, 11:08 | Сообщение # 16
Сообщений: 58
Demon94, dragon89, извиняюсь, просто возникло недопонимание :)
У меня при нажатии Num8 ничего не происходит, так же как при нажатии тильды, сейчас скачал .Net Framework 4, посмотрим что выйдет
Нет, все равно то же самое...
При нажатии тильды ничего не происходит, хотя должна вылезать консоль...все скрипт хуки последние, не понимаю, в чем дело
Все разобрался, нужно было установить библиотеку Винды, там файл нужен был один :)

Сообщение отредактировал Gang_Starr - Суббота, 2011-02-05, 12:06
Дата: Суббота, 2011-02-05, 13:02 | Сообщение # 17
Сообщений: 29
igor555909, попробуй scripthookdotnet скачать по етой ссылке, только, када копировать в игру будешь - тот scripthook.dll, который у тебя будет в игре, не заменяй

Intel Core i7 3770k 4.4Ghz | GeForce GTX580 Phantom3 3GB | 8GB DDR3 1866Mhz | WD 1.5 Tb + Hitachi 2Tb + SSD 120Gb | ASUS P8Z77 Pro

Сообщение отредактировал dragon89 - Суббота, 2011-02-05, 13:03
Дата: Суббота, 2011-02-05, 15:00 | Сообщение # 18
Сообщений: 110
Великолепный мод ! ;)

GUBT → редкие и эксклюзивные автомобили для GTA 4!
Дата: Суббота, 2011-02-05, 18:19 | Сообщение # 19
Сообщений: 10
Quote (dragon89)

СПАСИБО всем сердцем говорю это тебе!
Дата: Вторник, 2011-02-08, 10:56 | Сообщение # 20
Сообщений: 26
А есть возможность поставить другие клафиши на мод? А то стоить еще трейнер SNT и клавиши перекрывают друг друга(

E8500x2@3.16Hz\DDRII 4Gb\4870 1Gb(12.6)\Win 8
Дата: Пятница, 2011-02-11, 11:58 | Сообщение # 21
Сообщений: 4
I use this thread for a general EPM information.

Most problems which users could have.
Your .NET does not work.

EPM can not work, if .NET Hook does not work. Thats not an EPM problem. I can not and will never give support for .NET hook, simply because I did not make it, nor will I ever give support for Windows, for Microsoft .NET or the C++ code language. See the point?

You did not read the readme which tells you how many values a line MUST have to work. EVERY line.

Every line is made out of three objects:
The HASH, the values, the HRI. And do not ask what the HRI is, if you had read the readme, you would know. It is not Einsteins Theories, its easier than cooking an egg.
So, the values are the most importing reason why EPM itself can have a problem: again, read the readme. It tells you how many values there must be. If you take an old INI line, you have to add more values for newer EPM versions!

Old line:
-12324546,0,0,0,0,0,0,0,0,Threeps stupid example

Now read the readme, lets take 1.4, it says HASH+22 values+HRI.
-12324546 <- this stays "as is"
0,0,0,0,0,0,0,0, <- this has to be count and modified
,Threeps stupid example <- this is the HRI.

So you see, it has 8 values. Now just add more:

Your new line looks like this now:
-12324546,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,Threeps stupid example
And never make any spaces in there, except for the HRI. Not 0, 0, 0, but 0,0,0, . Simple. And each line is a new line in the INI. No empty lines as well.

Your car does not react on EPM, tho EPM works and no error comes.

Easy, you have written the wrong HASH or you did not generate your own HASH. NEVER USE A GIVEN HASH, always generate it! Best before entering a new line into the ini. In 99% of all cases the hash is ok, but it is not in 1%, and it is not if you rename the files, and some more reasons. It is safe to generate your own HASH, only lazy asses which do not care for anything would not generate their own.

I wrote wrong HASH as one option, because some people on this world are dumb to notrecognize if a number is positive or negative! And again, THIS IS SAID IN THE README!! So, if you see a -12345 number, why the heck do people not care for the "-"? If in school, in math class, you simply forget it or leave it away, doyou think the math is correct? No. Because a negative number stays a negative number, and the "-" is part of it. So again press NumPad8 or whatever you have used in your CONFIG file, and generate your HASH to compare it.

Is my patch supported?

Well, in general, EPM should work on each patch. I simply can not test every patch and every DLC. So officially I can support Patch 4,6 and 7 now. But: if your .NET works, and IF IT IS THE LATEST .NET Hook, EPM will run, whatever patch it is. The one important thing is, if a new .NET hook is out, you have to take care it works for your patch. Once it does, EPM does as well because it is based on the .NET hook. Easy, huh?

Thanks for your time. If some parts of this post sound a bit harsh, yes, I know. This is because so many users ask so many stupid questions, not because of a problem, but because they simply did not read the readme. I have so many users asking "Is the "-" important for the number?" HELLO IDIOT! Even if they should know because every 5th grade student must know the difference between 1 and -1, that negative means negative only if the "-" is with it, they could have read it in the readme. 1 minute of their own time, and the problem is solved. BUT NO, they do not read, but write mails, PMs, MSN.. every third day I get such an email. And I have not met only ONE person who has come with a problem AND read the readme. None of them did. Afterwards, everyone said "Oh, ok, there it is.. "..

Another thing I absolutely dislike on this page: people act as if I would upload my mods here, and they rate it, and they make their mind up thinking they could demand something. And if it is unfinished, or a beta, there are even mesages like "OMG why did he release this crap?" Be sure for one thing: I did not release anything here. It was taken and uploaded, so take it as it is, and stop complaining. Sorry, but this is in my head for long seeing all those commentaries on this site. One important thing: I do my mods for ME, not for anyone else. I share it with anyone who wants it as well, but that does not mean you can demand things, or badmouth it. Noone pays me, so noone has any right. But for those who don't care and simply enjoy what they get and are satisfied with the free goods they get: you are welcome :)

Дата: Пятница, 2011-02-11, 13:48 | Сообщение # 22
Сообщений: 479
There are another widespread problem.
I have encountered with it, and Scarge wrote about it above on this page.
It is concidense hot keys EPM and another mods (Simple Native Trainer for example). As a result of it EPM not working.
I am just cut most of SNT hot keys (which i needn't) and EPM is working now.
P.S. Sorry for bad english.
Дата: Суббота, 2011-02-12, 13:24 | Сообщение # 23
Сообщений: 4
EPM v1.4 has a config file for keys! See, thats what I am talking about. READ THE README:

######################################### Extra Parts Moving Mod
######################################### v1.4

Bugs fixed:
- more code cleanup
- Hash code display time has raised
What's New:
- Door Clone ID and Switch.. allows two components to be opened at the same time with one line
- Pop Up / Flip Up lights supported by ingame light on/off
- config file for general keys

Every other key for the cars can be edited since I started EPM.

Сообщение отредактировал Threep - Суббота, 2011-02-12, 13:25
Дата: Суббота, 2011-02-12, 13:43 | Сообщение # 24
Сообщений: 26
Ну после выхода обновы вопрос как бы сам отпал

E8500x2@3.16Hz\DDRII 4Gb\4870 1Gb(12.6)\Win 8
 Alex9581 Дата: Суббота, 2011-02-26, 20:23 | Сообщение # 25
Well said Threepwood!!! Thank you for everything! yes
Дата: Пятница, 2011-03-11, 11:41 | Сообщение # 26
Сообщений: 47
[spoiler="Скрытый текст"]Ваше сообщение[/spoiler]Поможіть будьласка така проблема:

Log start: Thu Mar 10 20:51:44 2011
[INFO] GTA IV Script Hook 0.5.1 - © 2009, Aru - Initialized
[INFO] Process base address: 0x1150000
[INFO] Auto detecting game version
[INFO] Using game version (patch 5)
[INFO] [ScriptHookDotNet] Thread started

2011-03-10 20:51:44 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version with C++ Hook version 0.5.1)
2011-03-10 20:53:19 - Direct3D device created!

2011-03-10 20:53:20 - SEARCHING FOR SCRIPTS...
2011-03-10 20:53:20 - Loading scripts in Assembly 'scripts\moveDoors.net.dll' ...
2011-03-10 20:53:20 - ...found script 'Test.EPM0'!
2011-03-10 20:53:20 - ...found script 'Test.ButtonTest'!
2011-03-10 20:53:20 - ...found script 'Test.EPM5'!
2011-03-10 20:53:20 - ...found script 'Test.EPM4'!
2011-03-10 20:53:20 - ...found script 'Test.EPM3'!
2011-03-10 20:53:20 - ...found script 'Test.EPM2'!
2011-03-10 20:53:20 - ...found script 'Test.EPM1'!
2011-03-10 20:53:20 - DONE! 7 valid scripts found!

2011-03-10 20:53:20 - STARTING SCRIPTS...
2011-03-10 20:53:20 - INFO: Phone number checks are not available!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM1'!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM2'!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM3'!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM4'!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM5'!
2011-03-10 20:53:20 - ...successfully started script 'Test.ButtonTest'!
2011-03-10 20:53:20 - ...successfully started script 'Test.EPM0'!

версія eng не rus пачт все грузиться без помилок, але в грі неможли ступити і кроку вилітає.
Windows 7 x86, DDR2 3 gb Pentium® Dual-Core 2.50, nvidia GeForce 9500 GT 512 mb
заздалегіть дякую!

[hide]Asus P5Q, Q9650 3.4Hz, GTX 970, DDR2 7 Gb, Win 7 x64[/hide]
 Alex9581 Дата: Воскресенье, 2011-03-13, 15:50 | Сообщение # 27
Stall, Обнови свои линии
*старая строка:
xxxxxx,1,2,a,f,bla,bla,my cool EPM car
*новая строка:
xxxxxx,1,2,a,f,bla,bla,0,0,0,0,0,0,0,0,my cool EPM car
Дата: Суббота, 2011-03-19, 21:08 | Сообщение # 28
Сообщений: 167
В общем проблема в том что ни как не могу сделать фары у трафика, надо чтобы реагировали на время суток и сами открывались ночью! HELP ME PLEASE!))
Дата: Воскресенье, 2011-03-27, 11:40 | Сообщение # 29
Сообщений: 4
Use the latest EPM (v1.4) with the latest hooks, renew your lines. Then the lights will work.
Дата: Воскресенье, 2011-03-27, 14:14 | Сообщение # 30
Сообщений: 167
Threep, Спасибо! уже разобрался, что значит обнови свою линию? %)
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