------------------------------
- 1. What do the options do? -
------------------------------

= VEHICLE OPTIONS =

  - Vehicle selector
    * This is a basic vehicle spawner. Use SELECT_LEFT and SELECT_RIGHT to browse through the vehicles
      and SELECT_ACCEPT to spawn vehicle.
      (Note: If you want to see "The Lost and Damned" bikes in the list check the INI config SkipTLADBikes.)
  - Colour selector
    * With this tool you can change colours of you current vehicle. Browse through different colour options
      with SELECT_UP and SELECT_DOWN. You can use your numeric keys for fast number input or browse the colors
      with SELECT_LEFT and SELECT_RIGHT. Use SELECT_ACCEPT to change colors or SELECT_BACK/SELECT_OPEN to use
      previous colours.
  - Door opener
    * Pretty self-explanitory. Browse with SELECT_UP and SELECT_DOWN and use SELECT_ACCEPT to change the door state.
  - Door locker
    * With this option you can change the lock status of your current car. Current lock status will be highlighted in red.
      Navigate through the options using SELECT_UP and SELECT_DOWN and use SELECT_ACCEPT to change the lock status. The lock
      statuses are currently unknown for me, so their names are pretty basic. You can try out and see yourself what the different
      settings do.
  - Light editor
    * Works exactly same way as Door opener.
  - Component selector
    * This is a basic vehicle component selector mod. You can browse through the components using SELECT_LEFT and SELECT_RIGHT
      and apply/remove the component with SELECT_ACCEPT. Note that all vehicles don't have every component and that different
      components have different IDs for every vehicle. It's best to just try out them all. :)
  - Neon colour selector
    * With this tool you can change the colour of the vehicle neon lights which you can enable with enabler/disabler. You can add up
      to 20 of your own colours using the ini file. The names can be customized along with the colours using the ini config file. See
      section 2 of this help file to find out more.
   - Default radio station
    * This option is used to set a default radio station for any of your vehicles. It changes the radio station to one specified by you
      everytime you enter any of the vehicles. Navigate through the stations using SELECT_LEFT and SELECT_RIGHT and enable default radio
      station using SELECT_ACCEPT. You can disable the option once it has been enabled by pressing SELECT_ACCEPT again in Vehicle options
      menu.

= PLAYER OPTIONS =

  - Skin selector
    * This is a basic skin selector. Use SELECT_LEFT and SELECT_RIGHT to browse through the skins
      and SELECT_ACCEPT to change your skin.
  - Clothes selector
    * Browse through different clothing options with SELECT_UP and SELECT_DOWN. Change your cloth with SELECT_LEFT and SELECT_RIGHT.
      Use SELECT_ACCEPT to browse through textures of selected cloth. Hats/glasses etc. (ped properties) dont' currently have texture
      change support.
      NOTE: inGameTrainer.clothInfo.dat file is required for Clothes selector to work. You can't use it if this file isn't copied to
            your GTA IV folder along with the inGameTrainer.asi file.
  - Weapon selector
    * This explains itself and controls are in the trainer. Use SELECT_ACCEPT to give yourself the weapon
  - Money selector
    * Works exactly same way as Weapon selector, just for the money.
  - XYZ teleporter
    * This tool allows you to teleport on XYZ axis. Browse through XYZ with SELECT_UP and SELECT_DOWN.
      Change the XYZ values with with SELECT_LEFT and SELECT_RIGHT and use SELECT_ACCEPT to teleport.
  - Location teleporter
    * This is a more in-depth teleporter than the XYZ teleporter. There's over 130 default teleports in this tool and
      you can add up to 100 of your own using the INI config file (check part 2). Locations for flying rats, stunt jumps and Stevie's car
      thefts are also provided (thanks to bailcom for gathering the locations). Browse through the teleports with SELECT_LEFT and
      SELECT_RIGHT and teleport to the location with SELECT_ACCEPT. If you have any custom teleports, another section for it will appear
      under the default teleports.

= QUICK OPTIONS =

  These options can be bound to any keyboard key you want to. Check the part 2 for more info.

  - Full armor and health
  - Clear wanted level
  - Flip car
  - Heal car
  - Clean car
  - Quick boost
    * Applies a quick boost to your character/vehicle. The amount of force can be configured from ini (check part 2).
      You can also specify if you want the boost to be added to your current speed or set to it using ini file.
  - Quick stop
    * Immidiately stops your character/vehicle.
  - Save position
    * Saves your current position to inGameTrainer.coords.log file. You can use this option for adding your own custom
      teleports. See How to add custom teleports.txt for more info on this.
  - Save game
    * Opens the save menu.
  - Enter car as passenger
  - Sit on nearest chair
    * Makes you sit on the nearest bench/chair. If you're already sitting, it will make you stand up.
  - Teleport to waypoint
    * Makes you able to teleport you and your car at the location represented by the waypoint. You can place the waypoint from the ESC menu.

= GAME OPTIONS =

  - Change weather
    * Changes the current weather. Use SELECT_LEFT and SELECT_RIGHT to browse through the weathers and SELECT_ACCEPT to
      change the weather.
  - Change time
    * Changes the current time. Use SELECT_LEFT and SELECT_RIGHT to browse minutes and SELECT_UP and SELECT_DOWn to
      browse hours. Use SELECT_ACCEPT to change the time.
  - Change speed
    * Changes the current game speed. Use SELECT_LEFT and SELECT_RIGHT to browse through the speeds and SELECT_ACCEPT to
      change the game speed. Default speed is 100%.
  - Weather freezer
    * With this tool you can make the weather specified freeze (ie make it static). Navigate through the weather using
      SELECT_LEFT and SELECT_RIGHT and enable weather freezing using SELECT_ACCEPT. You can disable the option once it
      has been enabled by pressing SELECT_ACCEPT again in Game options menu.
  - Time freezer
    * Exactly the same as Weather freezer, only for time of the day.

= ENABLER/DISABLER =

  This is the biggest part of this trainer. The default values can be changed using the INI config file (check part 2).
  
  - God mode
  - God mode (alternative)
    * Currently experimental, alternative god mode. Should make you able to use "rocket launcher boost" while also being invincible.
  - Gravity
  - Drunk mode
    * Enables/disables drunk mode. This emulates GTA IV's default drunk mode pretty good. You will have random wobbling
      while walking and it will work also in vehicle. You can toggle the drunk camera on off with INI config file (check part 2).
  - Ragdoll mode
    * Same as Drunk mode but with no drunk cam/wobbling/standing up.
  - Never wanted
  - No peds
    * Stops peds from appearing.
  - No traffic
    * Stop traffic (any cars) from appearing
  - Heavy car
    * Makes your car strong
      NOTE: This function may not work as you might it want to work but it still has some effect. I'm trying to find a way to make
            this work better.
  - Car god mode (internal)
    * Makes your vehicle indestructible but only internally (ie. the vehicle can still crumble and deform)
  - Car god mode (visual)
    * Makes your vehicle visually undamageable. The vehicle can still blow up
  - Show coordinates
    * Shows your current coordinates
  - Never tired
    * Makes your character to never run out of stamina.
  - Super run
    * Enabled the 'super man run'. You can change the animation speed multiplier for this in the INI config file (check part 2).
  - Airbreak
    * Enables the Airbreak mode where you can float and move around with this GTA controls (these change as you change your controls).
      
      	Heli rotate left = Rotate left
	Heli rotate right = Rotate right
	Heli pitch forward = Move forward
	Heli pitch backward = Move backward
	Heli throttle up = Move up
	Heli throttle down = Move down

      Note: Don't use this with ragdoll/drunk mode. It may not work then. Also note that going down fast may cause camera going crazy.
      There's also various options for this in the INI config file (check part 2).
  - Open doors
    * Opens all the doors that were open during some of the mission but locked in normal playing (ie. bank).
  - Bullet time
    * Enables the bullet time. After enabling this you can use the bullet time with KEY_BulletTime (check part 2).
  - Seat belt
    * Enables the seat belt (blocks you from flying though the windshield).
  - Speedometer
    * Places a speedometer to the bottom-left corner while sitting in a car. You can make this MPH or KP/H with INI config file (check part 2).
  - Cops ignore me
    * Makes all the cops ignore you even when you are wanted.
  - Everyone ignores me
    * Makes everyone (including cops) ignore you. The gang members won't for example shoot at you anymore.
  - Reset "Roman's Sorrow"'s effects
    * Resets "Roman's Sorrow" mission effects. (SPOILER: Makes the Broker safehouse and Roman's cab office normal again.)
  - Vehicle collision
    * Enables/disables the collision for your current vehicle. Can be useful for passing through roofs etc.
  - Vehicle neons
    * Makes neon lights appear under the vehicle. Currently only supported colour is blue, but there will be more added in future.
  - Free resprays
    * Makes Pay n' Spray sprays free of charge.
  - Bike flyer
    * Make's any of the motorbikes behave like an aeroplane! The controls are equal to normal bike riding, but this just makes you
      able to drive them in air. It's really easy to handle, believe me!
      NOTE: I suggest you use Vehicle god mode along with God mode while using this. High speed crashes may be lethal!
  - Sync to real time
    * Literally, syncs the current in-game time with your local time. Also makes the minute length the same as in real life.
  - Realistic time rate
    * This is almost like Sync to real time option, but not quite. This options makes the minute length the same length as in real
      life (60 secs). In game time can still vary from your local time. Also visiting Pay n' Spray and other time consuming activities still
      make your time progress those 3-6 hours like it does in game by default.
  - Euphoria animations
    * Enables/disables the euphoria engine animations. Disabling this makes the drunk mode have no use, but it also makes you able to stand on vehicles
      without falling off of them.
  - Gravity gun
    * http://www.youtube.com/watch?v=CqEM5e6bFtI
      Allow you to handle vehicles/peds and shoot them forward. To pick up a vehicle/peds, just aim at it at close range and it should be drawn towards you.
      Use shoot key to shoot the vehicle/ped with a force. You can also change the distance to the drawn vehicle with previous/next weapon keys. You can
      configure the boost/draw force used for the gun with the INI (check part 2).
  - Use quick keys
    * When enabled, short keys for Quick options are usable. Short keys are configured in INI config file (check part 2).
  - Reset values
    * Resets all values to default.

= ALPHA EDITOR =

  This is a basic alpha selector. Use SELECT_UP and SELECT_DOWN to enable/disable this tool. Use SELECT_LEFT and SELECT_RIGHT to change the alpha
  value and SELECT_ACCEPT to accept all changes.

= RESPECT EDITOR =

  With this tool you can alter the statistic of your friends trust, like, respect and fondness. Use SELECT_UP and SELECT_DOWN to select the stat you
  want to modify and use SELECT_LEFT and SELECT_RIGHT to decrease/increase the percentual amount. Save any changes by using SELECT_ACCEPT.

= WANTED LEVEL EDITOR =

  This tool makes you able to control your wanted level just like you want to. Use SELECT_LEFT and SELECT_RIGHT to decrease/increase the wanted
  level. Enable the editor by using SELECT_UP and SELECT_DOWN.

= CREDITS =

  Shows the credits.

-----------------------------------------
- 2. How does the INI config file work? -
-----------------------------------------

= KEYS =

  Check the inGameTrainerKeys.txt for all valid keys that you can bind to these settings.

  - SELECT_UP
    * Key used for browsing the menu upwards. Default: NUMPAD8
  - SELECT_DOWN
    * Key used for browsing the menu downwards. Default: NUMPAD2
  - SELECT_LEFT
    * Key used for browsing the menu left. Default: NUMPAD4
  - SELECT_RIGHT
    * Key used for browsing the menu right. Default: NUMPAD6
  - SELECT_ACCEPT
    * Key used for accepting stuff. Default: NUMPAD5
  - SELECT_BACK
    * Key used for moving backwards in the menu. Default: BACKSPACE
  - SELECT_OPEN
    * Key used for opening/closing the menu. Default: F1

  - KEY_BulletTime
    * Key used for enabling bullet time when Bullet time is enabled in Enabler/disabler. Default: NUMPAD1

  Following are the short keys for Quick options. They are all NONE by default meaning they are disabled.
  
  - QuickHealMe
    * Full health and armor
  - QuickClearWanted
    * Clear wanted level
  - QuickFlipCar
    * Flip car
  - QuickHealCar
    * Heal car
  - QuickCleanCar
    * Clean car
  - QuickSpeedUp
    * Quick boost
  - QuickSpeedDown
    * Quick stop
  - QuickSavePos
    * Save position
  - QuickSaveGame
    * Save game
  - QuickEnterPassenger
    * Enter car as passenger
  - QuickSitOnNearestChair
    * Sit on nearest chair
  - QuickTeleportToWaypoint
    * Teleport to waypoint

  And following are the short keys for Enabler/disabler options. They are all NONE by default meaning they are disabled.

  - EnablerKeyGodmode
    * God mode
  - EnablerKeyAlternativeGodmode
    * God mode (alternative)
  - EnablerKeyGravity
    * Gravity
  - EnablerKeyDrunkMode
    * Drunk mode
  - EnablerKeyRagdollMode
    * Ragdoll mode
  - EnablerKeyNeverWanted
    * Never wanted
  - EnablerKeyNoPeds
    * No peds
  - EnablerKeyNoTraffic
    * No traffic
  - EnablerKeyHeavyVehicle
    * Heavy vehicle
  - EnablerKeyVehicleGodmode
    * Vehicle god mode (internal)
  - EnablerKeyVehicleVisibleGodmode
    * Vehicle god mode (visual)
  - EnablerKeyShowCoords
    * Show coordinates
  - EnablerKeyNeverTired
    * Never tired
  - EnablerKeyUnlimitedAmmo
    * Unlimited ammo
  - EnablerKeyNoReload
    * No reload
  - EnablerKeySuperRun
    * Super run
  - EnablerKeyNoCops
    * No cops
  - EnablerKeyAirBreak
    * Airbreak
  - EnablerKeyOpenDoors
    * Open doors
  - EnablerKeyBulletTime
    * Bullet time
  - EnablerKeySeatBelt
    * Seat belt
  - EnablerKeySpeedometer
    * Speedometer
  - EnablerKeyCopsIgnoreMe
    * Cops ignore me
  - EnablerKeyEveryoneIgnoresMe
    * Everyone ignores me
  - EnablerKeyResetRomansSorrow
    * Reset "Roman's Sorrow"'s effects
  - EnablerKeyVehicleCollision
    * Vehicle collision
  - EnablerKeyVehicleNeons
    * Vehicle neons
  - EnablerKeyFreeResprays
    * Free resprays
  - EnablerKeyBikeFlyer
    * Bike flyer
  - EnablerKeySyncToRealTime
    * Sync to real time
  - EnablerKeyRealisticTimeRate
    * Realistic time rate
  - EnablerKeyEuphoriaAnimations
    * Euphoria animations
  - EnablerKeyGravityGun
    * Gravity gun

= SETTINGS =

  - EnableSounds
    * Will the trainer use any sound effects. Default: true
  - MenuPosX
    * Position of the trainer in X-axis (0.0 = left, 1.0 = right). Default: 0.07
  - MenuPosY
    * Position of the trainer in Y-axis (0.0 = top, 1.0 = bottom). Default: 0.1
  - OptionsPerPage
    * How many options will be displayed per page in the menu. Minimum value is 3. Default: 8

  - SuperRunMultiplier
    * Multiplier for the Super Run option in Enabler/disabler. Trainer uses 4.0 as default. 1.0 is normal speed.
  - BoostForce
    * Amount of boost that is applied in Quick boost in Quick options. Trainer uses 50.0 as default.
  - UseDrunkCam
    * Should trainer use drunk cam in Drunk mode in Enabler/disabler? Default: true
  - UseMPH
    * Should speedometer use MPH setting for Speedometer in Enabler/disabler? Default: false
  - SkipTLADBikes
    * Should we skip "The Lost and Damned" bikes in Vehicle selector? Default: true
      Set this to false if you want to see them in the Vehicle selector. Note that you still have to have properly
      modified files for them to work too. See this topic at GTAForums for more info:
      http://www.gtaforums.com/index.php?showtopic=386741
  - SkipEpisodicsWeapons
    * Should we skip episodic weapons in Weapon selector? Default: true
      This option is only relevant if you're willing to add your own weapons. This doesn't add the episodic weapons from
      the DLC packages in-game. It only allows you to select weapons created for those slots.
  - NoGravityInBulletTime
    * Should gravity be turned off when bullet time is active? Default: true
  - AddSpeedInSpeedUp
    * Should we add or set the speed to amount specified by BoostForce in Quick boost in Quick options?
      true: Yes, we want to add speed, false: No, we want to set speed, Default: true
  - ShowClockInMenus
    * Should the local / in-game clock be showed in top left corner, while you're browsing the trainer menus?
      true: Yes, false: No, Default: true
  - RespectEditorChangeRate
    * At which rate should Respect editor change the percentual value? Default: 0.2

  - CarColourTopLimit
    * The car colour top limit for the Color selector. Default: 134
  - CarComponentSelectorTopLimit
    * The component top limit for the Component selector. Default: 10
  - WeatherChangerTopLimit
    * The weather changer top limit for the Weather changed. Default: 9

  - AirbreakForwardMultiplier
    * How much forward/backward movement airbreak will have. Default: 40.0
  - AirbreakHeightMultiplier
    * How much upward/downward movement airbreak will have. Default: 20.0
  - AirbreakRotationMultiplier
    * How much rotation movement airbreak will have. Default: 2.0
  - AirbreakLockCamera
    * Lock camera behind player when using airbreak? Default: true

  - GravityGunWeapon
    * The weapon ID used for Gravity gun. Default: 9 (Desert Eagle)
      Available IDs are:
	* 0: Fist		* 11: Baretta
	* 1: Baseball bat	* 12: Micro UZI
	* 2: Pool cue		* 13: MP5
	* 3: Knife		* 14: AK-47
	* 4: Grenade		* 15: M4
	* 5: Molotov		* 16: Sniper rifle
	* 7: Pistol		* 17: M40A1
	* 9: Desert Eagle	* 18: Rocket launcher
	* 10: Shotgun		* 21-44: Episodic weapons 1-24
  - GravityGunDrawForce
    * Amount of force used when pulling a vehicle/ped towards the player. Default: 15.0
  - GravityGunPushForce
    * Amount of force used when shooting/pushing the vehicle/ped forward. Default: 25.0
   
  - BikeFlyerTopSpeedLimit
    * How big is the top speed limit while you are flying with Bike flyer options in Enabler/disabler. Default: 50.0

  Following options are the default values that the trainer loads for Enabler/disabler. Use true for option to be enabled
  by default and false for it to be disabled.

  EnablerGodmode 			// Default: false
  EnablerAlternativeGodmode		// Default: false
  EnablerNeverWanted 			// Default: false
  EnablerNoPeds 			// Default: false
  EnablerNoTraffic 			// Default: false
  EnablerNoPeds 			// Default: false
  EnablerHeavyCar 			// Default: false
  EnablerCarGodmode 			// Default: false
  EnablerCarVisibleGodmode		// Default: false
  EnablerShowCoords 			// Default: false
  EnablerNeverTired 			// Default: false
  EnablerUnlimitedAmmo 			// Default: false
  EnablerNoReload 			// Default: false
  EnablerSuperRun 			// Default: false
  EnablerNoCops 			// Default: false
  EnablerAirbreak 			// Default: false
  EnablerOpenDoors 			// Default: true
  EnablerBulletTime 			// Default: false
  EnablerSeatBelt 			// Default: false
  EnablerSpeedometer 			// Default: false
  EnablerCopsIgnoreMe 			// Default: false
  EnablerEveryoneIgnoresMe 		// Default: false
  EnablerResetRomansSorrowEffects	// Default: false
  EnablerVehicleCollision		// Default: true
  EnablerVehicleNeons			// Default: false
  EnablerFreeResprays			// Default: false
  EnablerBikeFlyer			// Default: false
  EnablerSyncRealTime			// Default: false
  EnablerRealisticTimeRate		// Default: false
  EnablerEuphoriaAnimations		// Default: true
  EnablerGravityGun			// Default: false
  EnablerEnableQuickKeys 		// Default: false

= NEONCOLOURS =

  Here you can add your own colours or modify the existing ones that you are going to use with Vehicle neons options in Enabler/disabler.
  You can add up to 20 different colours. The max name length of colour is 15 letters. Colour format is RRGGBB in heximal colour format.
  If the colour specified is invalid or the colour name is too long, it will show up as blue in Neon colour selector.

= TELE =

  Check How to add custom teleports.txt file for more info on adding custom teleports.